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Super 9 / S9 Mod's Basics
« on: October 03, 2010, 01:26:15 PM »
Hi all. I'm a newbie to scootering and to the S9. I just bought mine a few weeks ago through Craigslist - it's a Liquid Cooled 2005. Since I bought it, I've fully derestricted it. Now that I'm able to go up to about 47 mph on a slight downhill, I want to know how the different mods will affect its performance so I can make it even more fun. I've looked through all the posts, but I can't seem to find a break down of what the diffent mods are and what they will do for it, so I thought I'd start my own and see what everybody's elses experience is.
Here is what I know (at least for a LC Super 9):
Mod 1: Disconnect Green Wire at CDI
Effect: Disables rev limiter. Top speed increases from about 28 mph to around 38 mph
Mode 2: Remove Variator Boss and Machine the "Hat" Portion down
Effect: Changes final drive ratio and increases top speed from around 38 to around 47 mph.
Here are the upgrades I know of. I would like to know what they do to affect performance:
- Upgrade to Variator Rollers
- Upgrade to High Performance Variator
- Upgrade to 70CC Kit
- Upgrade to High Performance Exhaust
- Upgrade to Clutch Springs (I think that is what they are)
Please feel free to add any other mods that I haven't listed above.
Thanks a lot!!!
-Michael
Here is what I know (at least for a LC Super 9):
Mod 1: Disconnect Green Wire at CDI
Effect: Disables rev limiter. Top speed increases from about 28 mph to around 38 mph
Mode 2: Remove Variator Boss and Machine the "Hat" Portion down
Effect: Changes final drive ratio and increases top speed from around 38 to around 47 mph.
Here are the upgrades I know of. I would like to know what they do to affect performance:
- Upgrade to Variator Rollers
- Upgrade to High Performance Variator
- Upgrade to 70CC Kit
- Upgrade to High Performance Exhaust
- Upgrade to Clutch Springs (I think that is what they are)
Please feel free to add any other mods that I haven't listed above.
Thanks a lot!!!
-Michael